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Pyra (Debian-based gaming console) needs kernel ARM/OMAP experts

Pyra needs help by kernel and low-level ARM/OMAP experts

W. Martin Borgert posted a message to the Debian kernel/ARM lists, about soliciting kernel dev help for a Debian-based gaming console, successor to OpenPandora.

Borgert quote:

I just read this post by Pyra project leader Michael Mrozek a.k.a. “Evil Dragon”. (Pyra is planned to be a Debian based gaming console, successor of OpenPandora.) They need help by kernel devs and folks who know OMAP etc. Maybe somebody here can help them? There even might be some money in it. No doubt about fame and fun, though!

Evil Dragon quote:

[…]This brings up another important point: Kernel developers! There’s still quite a few things which should be done before the release. We don’t have proper powersaving, the TILER implementation needs to be tidied up, 3D is not yet implemented, Audio needs a better setup, etc. It seems there are less and less kernel developers having the time to work on such things in their spare time. That’s why I decided to hire freelancers to help out as well![…]I know we’ve got quite a lot of OpenSource fans around here. Maybe some know some good kernel developers, who are able to include and improve hardware support and fix various issues. We can provide a test unit as well as the needed datasheets – but it needs someone who is capable of debugging and fixing low-level things.[…]

https://pyra-handheld.com/boards/threads/moving-along.82982/
https://pyra-handheld.com/

 

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