Patching Yourself into Windows Code Integrity, Part 1: On-Disk Patching

I started this whole thing because I wanted to run my own kernel-mode code while still having access games protected by anti-cheat that don’t allow test signing, and I didn’t want to shell out the time and money required to get an EV certificate. […]I’m going to start out by patching binaries on disk, but the end result will be a UEFI application that patches all binaries in memory. […]

https://github.com/Avery3R/re-writeups/blob/master/windows-ci/part1_on_disk_patching.md

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